From July 2000 until July 2012 I worked on the Unreal Engine at Epic Games.  In addition to a lot of work on the engine independent of any specific game, I worked directly on these games:

  • Unreal Tournament PS2
  • Unreal Tournament 2003
  • Unreal Tournament 2004
  • Gears of War
  • Unreal Tournament 3
  • Gears of War 2
  • Gears of War 3

I also worked on the Samaritan and Elemental tech demos.  I was responsible for the architecture of the Unreal Engine 2 and 3 renderers, and I was eventually focused primarily on graphics.

In 2010, I was honored to be selected by Develop magazine as one of their “30 Under 30”.

I’m now working independently on some personal programming projects, which I hope to write about on this blog.

Holding a panda

This is me…and a panda (Chengdu 2011)